Napoleon’s Imperium is a magnificently designed and epic scale team-based war game fought out in the glorious Napoleonic Wars!
Each player commands an Empire in an Alliance of four Empires, all with different strengths and weaknesses, different economic scales and geographic advantages. As no two Empires are alike, survival and dominance in Napoleon’s Imperium relies on strong partnerships!
But although no two Empires are alike, the two opposing alliances are balanced equally. The slight imbalance of commencement strengths is offset by the combination of Empire individual special abilities and Empire geography.
The upheaval of changing alliances, the ramifications of treaties and the significance of world events are all represented in Napoleon’s Imperium via 160 beautifully designed “Battle Cards.” These Battle Cards balance real history and real-world events with the element of chance and fog of war.
In Napoleon’s Imperium, the roll for weather plays an important and exciting factor, affecting the movement and the attack and defense abilities of each Empire.
The average game would run five to six hours but can be campaigned to play for days. And it’s straight into the cannon fire or cannon fodder depending on your battle fortunes as an average game would encompass an average of 80 to 100 battles!
And with Napoleon’s Imperium, the more you play, the more your prestige grows as you earn ranking points with every game!
Napoleon’s Imperium is played out on a magnificently designed, large scale map that is accented by a “Christopher Columbus” style world globe. The globe is a visual masterpiece that reflects Napoleonic Europe and North Africa!
With a “Churchill war room” feel, Napoleon’s Imperium brings large numbers of counters to the playing map. These counters represent age-of-sail style Fleets, Artillery, Cavalry, Infantry units, Commanders, Spies, flags and the odd camel just to mix it up!
It’s big, it’s bright, it’s attractive and interactive. But most of all, it’s addictive! And every time you play it’s different!
Andrew Rowland, the game designer from Australia, so don’t be surprised you if you see a rare cameo of little-known Napoleonic connections to Australia in the gameplay!
Napoleon’s Imperium represents over 28 years of design development and game testing and is modeled on an award-winning prestige tabletop game that has featured in Australian media, exhibitions and used for many years as a corporate training aid for team building and strategic planning.