Pirate Hunter: 1718 is a solitaire, tactical-level, open-ended sandbox game—being part wargame, part adventure game, and part RPG. As captain of a Royal Navy ship during the year 1718, you are tasked with hunting down and defeating pirates, with your ultimate goal being to attack and shut down the notorious pirate town of Nassau!
Ship-to-ship combat, boarding parties, and the search for buried treasure are to name but a few of the adventures that await you on your patrols across the high seas. But beware of lurking dangers such as the destructive Kraken or the haunting Ghost Ship, all the while you sail the crystal blue waters in pursuit of marauding pirates, fame, and fortune.
This is the second game in Joe Carter’s 1718 trilogy, following Golden Age of Piracy: 1718.
Product Information:
- Complexity: Medium
- Playing time: 4 hours (short game), 10 hours (long game)
- Solitaire Suitability: High (designed for solitaire)
- Players: One
- Map Scale: Abstract/Point-to-Point
- Time Scale: Abstract
- Unit Scale: Individual Ships and Sailors
- Game Design: Joe Carter
- Game Artist: Bruce Yearian
- Project Director: Brittani-Pearl Eaton-Koch
Game Components:
- Rules Booklet
- Charts & Tables Booklet
- One 8.5 x 11 Caribbean map
- 160, 3/4” Pre-Rounded Counters
- 1 Deck of Job and Information Cards
- 1 Game Calendar
- 1 Warship Mat, 8.5 x 11”
- 1 Warship Damage Mat, 8.5” x 11”
- 1 Warship Cargo-Bank-Hospital Mat, 8.5 x 11”
- 1 Pirate Ship Mat, 8.5 x 11”
- 1 Land Combat Mat, 8.5” x 11”
- 1 Buried Treasure Mat, 8.5 x 11”
- 1 Land Combat Mat, 8.5 x 11”
- 1 Pirate Haven-Defense Cannons Mat, 8.5” x 11”
- 1 Nassau Harbor Defense Cannons Mat, 8.5 x 11”
- 1 Nassau Town Mat, 8.5 x 11”
- 1 Defeated Pirate Captains Mat, 8.5 x 11”
- 1 Pirate Havens Mat, 8.5 x 11”
- 1 Game Save Log, 8.5 x 11”
- 1 Dry-Erase Marker
- 1 Player Aid Bookmark
- 10, 10-Sided Dice

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